Dragon head

Since 1.13 or earlier

Box x 4..12, y 0..8, z 4..12

Colour

Value
Very dark (L* 19)
Hue
319°, chroma 18
Texture
Busy

Shapes of this material

No stairsUse polished blackstone brick stairs (ΔE 11.7)
No slabUse polished blackstone brick slab (ΔE 11.7)
No wallUse polished blackstone brick wall (ΔE 11.7)

Goes well with

One step lighter

The next band up in a gradient: same hue, no hard line.

Frame

A log or polished stone that contrasts in value, one block in front of the fill.

Accent

A colour for about a tenth of the build, at the focal point.

Closest colours

Before you place

  • Block entity: costs server memory, keep counts low

States

32 combinations
powered true, false
Redstone state. Visual only for doors, trapdoors and fence gates (no shape change); keep false.
rotation 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
16 steps of 22.5 degrees, clockwise seen from above. 0 = the front faces south, 4 = west, 8 = north, 12 = east. Odd values give diagonal placements.