Skeleton wall skull

Since 1.13 or earlier

Box x 4..12, y 4..12, z 8..16

Skeleton skull placed on a wall.

Colour

Value
Light (L* 74)
Hue
Neutral
Texture
Busy

Shapes of this material

No stairsUse diorite stairs (ΔE 3.8)
No slabUse diorite slab (ΔE 3.8)
No wallUse diorite wall (ΔE 3.8)

Goes well with

One step lighter

The next band up in a gradient: same hue, no hard line.

One step darker

The next band down: shade under ledges and at the base.

Frame

A log or polished stone that contrasts in value, one block in front of the fill.

Accent

A colour for about a tenth of the build, at the focal point.

Closest colours

Before you place

  • Block entity: costs server memory, keep counts low

States

8 combinations
facing north, south, west, east
Direction pointing AWAY from the block it hangs on. The thing sits against the opposite side of its cell: facing=north means it is attached to the block to the south.
powered true, false
Redstone state. Visual only for doors, trapdoors and fence gates (no shape change); keep false.