Dwarven hall palette
Deepslate carved into halls, lighter stone posts and gold.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
| Role | Stairs | Slab | Wall | Trapdoor | Fence | Button |
|---|---|---|---|---|---|---|
| FillDeepslate bricks | Own | Own | Own | Dark oak | Dark oak | Polished blackstone |
| FrameStone bricks | Own | Own | Own | Exposed copper | Warped | Stone |
| RoofBlackstone | Own | Own | Own | Dark oak | Nether brick | Polished blackstone |
| PlinthDeepslate tiles | Own | Own | Own | Dark oak | Nether brick | Polished blackstone |
| AccentGold block | Bamboo | Bamboo | Polished sulfur | Bamboo | Bamboo | Bamboo |
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set 60%deepslate_bricks,25%polished_deepslate,15%cobbled_deepslateFrame
//set stone_bricksRoof
//set blackstonePlinth
//set deepslate_tilesAccent
//set gold_blockBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: 60% deepslate_bricks, 25% polished_deepslate, 15% cobbled_deepslate
stairs deepslate_brick_stairs, slab deepslate_brick_slab, wall deepslate_brick_wall, trapdoor dark_oak_trapdoor (stand-in), fence dark_oak_fence (stand-in), button polished_blackstone_button (stand-in)
Frame: stone_bricks
stairs stone_brick_stairs, slab stone_brick_slab, wall stone_brick_wall, trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button (stand-in)
Roof: blackstone
stairs blackstone_stairs, slab blackstone_slab, wall blackstone_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button (stand-in)
Plinth: deepslate_tiles
stairs deepslate_tile_stairs, slab deepslate_tile_slab, wall deepslate_tile_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button (stand-in)
Accent: gold_block
stairs bamboo_stairs (stand-in), slab bamboo_slab (stand-in), wall polished_sulfur_wall (stand-in), trapdoor bamboo_trapdoor (stand-in), fence bamboo_fence (stand-in), button bamboo_button (stand-in)