What it is
FastAsyncWorldEdit (FAWE) is a fork of WorldEdit with large speed and memory improvements and more features. It keeps API compatibility with WorldEdit, so plugins that depend on WorldEdit work with it.
Edits are processed asynchronously, with several placement modes; the default places whole chunk sections. It adds brushes, tools, masks and patterns, per-player limits, and unlimited //undo with per-world history.
Before
After
What makers use it for
- Run large edits and pastes on a build server.
- Give builders more brushes, masks and patterns than plain WorldEdit has.
- Set limits per player so several builders can edit safely at the same time.
- Look up and roll back changes with
//inspectand//history rollback.
When to pick it
- You run a Paper or Spigot server where several people build and edits are large.
- You need history, rollback and per-player limits.
- You want WorldEdit's API for your own plugin, with faster edits behind it.
When another tool fits better
- You play single player, or run a Fabric or NeoForge server: Modrinth lists FastAsyncWorldEdit for Paper, Spigot, Purpur and Bukkit servers only. WorldEdit has Fabric and NeoForge builds.
- Your edits are small and a few people build: plain WorldEdit is enough and has fewer settings to manage.
- You want to sculpt with live previews: Axiom.
