Oak trapdoor

Since 1.13 or earlier

3 px horizontal plate at the bottom

Colour

Value
Mid (L* 46)
Hue
80°, chroma 29
Texture
Busy

Shapes of this material

Goes well with

One step lighter

The next band up in a gradient: same hue, no hard line.

One step darker

The next band down: shade under ledges and at the base.

Frame

A log or polished stone that contrasts in value, one block in front of the fill.

Accent

A colour for about a tenth of the build, at the focal point.

Closest colours

States

64 combinations
facing north, south, west, east
Closed: no shape effect (only the hinge side). Open: the 3 px panel stands against the side OPPOSITE to facing, i.e. facing points away from the block the panel lies on. To put an open trapdoor flat on the south face of a wall block, place it in the cell south of the wall with facing=south (panel against the north side of its cell).
half top, bottom
Closed trapdoor height.
open true, false
true stands the 3 px panel up (vertical), false lays it flat.
powered true, false
Redstone state. Visual only for doors, trapdoors and fence gates (no shape change); keep false.
waterlogged true, false
true puts a water source inside the block (water renders around it). Always false for dry builds.