Cherry tea house palette
Soft cherry wood on a mossy base, for a garden among blossoms.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set cherry_planksFrame
//set cherry_logRoof
//set deepslate_tilesPlinth
//set mossy_stone_bricksAccent
//set pink_concreteBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: cherry_planks
stairs cherry_stairs, slab cherry_slab, wall diorite_wall (stand-in), trapdoor cherry_trapdoor, fence cherry_fence, button cherry_button
Frame: cherry_log
stairs cherry_stairs, slab cherry_slab, wall diorite_wall (stand-in), trapdoor cherry_trapdoor, fence cherry_fence, button cherry_button
Roof: deepslate_tiles
stairs deepslate_tile_stairs, slab deepslate_tile_slab, wall deepslate_tile_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button (stand-in)
Plinth: mossy_stone_bricks
stairs mossy_stone_brick_stairs, slab mossy_stone_brick_slab, wall mossy_stone_brick_wall, trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button (stand-in)
Accent: pink_concrete
stairs purpur_stairs (stand-in), slab purpur_slab (stand-in), wall cinnabar_wall (stand-in), trapdoor crimson_trapdoor (stand-in), fence crimson_fence (stand-in), button crimson_button (stand-in)