Vermilion shrine palette
Red-lacquered posts on white walls, under dark tiles and gold.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
| Role | Stairs | Slab | Wall | Trapdoor | Fence | Button |
|---|---|---|---|---|---|---|
| FillWhite concrete | Polished diorite | Polished diorite | Diorite | Iron | Pale oak | Pale oak |
| FrameStripped mangrove log | Own | Own | Cinnabar | Own | Own | Own |
| RoofDeepslate tiles | Own | Own | Own | Dark oak | Nether brick | Polished blackstone |
| PlinthStone | Own | Own | Stone brick | Exposed copper | Warped | Own |
| AccentGold block | Bamboo | Bamboo | Polished sulfur | Bamboo | Bamboo | Bamboo |
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set white_concreteFrame
//set stripped_mangrove_logRoof
//set deepslate_tilesPlinth
//set stoneAccent
//set gold_blockBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: white_concrete
stairs polished_diorite_stairs (stand-in), slab polished_diorite_slab (stand-in), wall diorite_wall (stand-in), trapdoor iron_trapdoor (stand-in), fence pale_oak_fence (stand-in), button pale_oak_button (stand-in)
Frame: stripped_mangrove_log
stairs mangrove_stairs, slab mangrove_slab, wall cinnabar_wall (stand-in), trapdoor mangrove_trapdoor, fence mangrove_fence, button mangrove_button
Roof: deepslate_tiles
stairs deepslate_tile_stairs, slab deepslate_tile_slab, wall deepslate_tile_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button (stand-in)
Plinth: stone
stairs stone_stairs, slab stone_slab, wall stone_brick_wall (stand-in), trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button
Accent: gold_block
stairs bamboo_stairs (stand-in), slab bamboo_slab (stand-in), wall polished_sulfur_wall (stand-in), trapdoor bamboo_trapdoor (stand-in), fence bamboo_fence (stand-in), button bamboo_button (stand-in)