Cliff stone keep palette
Rough grey stone that grows out of a mountain, with a slate roof.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
| Role | Stairs | Slab | Wall | Trapdoor | Fence | Button |
|---|---|---|---|---|---|---|
| FillStone | Own | Own | Stone brick | Exposed copper | Warped | Own |
| FrameSpruce log | Own | Own | Mud brick | Own | Own | Own |
| RoofDeepslate tiles | Own | Own | Own | Dark oak | Nether brick | Polished blackstone |
| PlinthCobbled deepslate | Own | Own | Own | Warped | Warped | Polished blackstone |
| AccentMoss block | Waxed weathered cut copper | Waxed weathered cut copper | Mossy cobblestone | Waxed weathered copper | Oak | Oak |
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set 60%stone,25%andesite,15%cobblestoneFrame
//set spruce_logRoof
//set deepslate_tilesPlinth
//set cobbled_deepslateAccent
//set moss_blockBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: 60% stone, 25% andesite, 15% cobblestone
stairs stone_stairs, slab stone_slab, wall stone_brick_wall (stand-in), trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button
Frame: spruce_log
stairs spruce_stairs, slab spruce_slab, wall mud_brick_wall (stand-in), trapdoor spruce_trapdoor, fence spruce_fence, button spruce_button
Roof: deepslate_tiles
stairs deepslate_tile_stairs, slab deepslate_tile_slab, wall deepslate_tile_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button (stand-in)
Plinth: cobbled_deepslate
stairs cobbled_deepslate_stairs, slab cobbled_deepslate_slab, wall cobbled_deepslate_wall, trapdoor warped_trapdoor (stand-in), fence warped_fence (stand-in), button polished_blackstone_button (stand-in)
Accent: moss_block
stairs waxed_weathered_cut_copper_stairs (stand-in), slab waxed_weathered_cut_copper_slab (stand-in), wall mossy_cobblestone_wall (stand-in), trapdoor waxed_weathered_copper_trapdoor (stand-in), fence oak_fence (stand-in), button oak_button (stand-in)More medieval palettes
All medieval palettes- Timber-framed housePale plaster between dark beams, the classic half-timbered townhouse.
- Old stone wallWeathered stone patched with clay and moss, for town walls and old farms.
- Castle keepCut stone with cracked and mossy courses, teal roofs and red banners.
- Village innWarm oak walls on a mossy base, green shutters, a roof you can sit under.