Village inn palette
Warm oak walls on a mossy base, green shutters, a roof you can sit under.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
| Role | Stairs | Slab | Wall | Trapdoor | Fence | Button |
|---|---|---|---|---|---|---|
| FillOak planks | Own | Own | Mud brick | Own | Own | Own |
| FrameDark oak log | Own | Own | Nether brick | Own | Own | Own |
| RoofSpruce planks | Own | Own | Mud brick | Own | Own | Own |
| PlinthMossy cobblestone | Own | Own | Own | Exposed copper | Warped | Stone |
| AccentGreen concrete | Dark prismarine | Dark prismarine | Mossy cobblestone | Spruce | Spruce | Spruce |
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set oak_planksFrame
//set dark_oak_logRoof
//set spruce_planksPlinth
//set mossy_cobblestoneAccent
//set green_concreteBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: oak_planks
stairs oak_stairs, slab oak_slab, wall mud_brick_wall (stand-in), trapdoor oak_trapdoor, fence oak_fence, button oak_button
Frame: dark_oak_log
stairs dark_oak_stairs, slab dark_oak_slab, wall nether_brick_wall (stand-in), trapdoor dark_oak_trapdoor, fence dark_oak_fence, button dark_oak_button
Roof: spruce_planks
stairs spruce_stairs, slab spruce_slab, wall mud_brick_wall (stand-in), trapdoor spruce_trapdoor, fence spruce_fence, button spruce_button
Plinth: mossy_cobblestone
stairs mossy_cobblestone_stairs, slab mossy_cobblestone_slab, wall mossy_cobblestone_wall, trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button (stand-in)
Accent: green_concrete
stairs dark_prismarine_stairs (stand-in), slab dark_prismarine_slab (stand-in), wall mossy_cobblestone_wall (stand-in), trapdoor spruce_trapdoor (stand-in), fence spruce_fence (stand-in), button spruce_button (stand-in)More medieval palettes
All medieval palettes- Timber-framed housePale plaster between dark beams, the classic half-timbered townhouse.
- Old stone wallWeathered stone patched with clay and moss, for town walls and old farms.
- Cliff stone keepRough grey stone that grows out of a mountain, with a slate roof.
- Castle keepCut stone with cracked and mossy courses, teal roofs and red banners.