Modern villa palette
White concrete, grey bands and warm oak accents.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
| Role | Stairs | Slab | Wall | Trapdoor | Fence | Button |
|---|---|---|---|---|---|---|
| FillWhite concrete | Polished diorite | Polished diorite | Diorite | Iron | Pale oak | Pale oak |
| FrameLight gray concrete | Mossy stone brick | Mossy stone brick | Mossy stone brick | Exposed copper | Warped | Stone |
| RoofSmooth stone | Andesite | Own | Andesite | Cherry | Cherry | Stone |
| PlinthPolished deepslate | Own | Own | Own | Warped | Warped | Polished blackstone |
| AccentOak planks | Own | Own | Mud brick | Own | Own | Own |
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set white_concreteFrame
//set light_gray_concreteRoof
//set smooth_stonePlinth
//set polished_deepslateAccent
//set oak_planksBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: white_concrete
stairs polished_diorite_stairs (stand-in), slab polished_diorite_slab (stand-in), wall diorite_wall (stand-in), trapdoor iron_trapdoor (stand-in), fence pale_oak_fence (stand-in), button pale_oak_button (stand-in)
Frame: light_gray_concrete
stairs mossy_stone_brick_stairs (stand-in), slab mossy_stone_brick_slab (stand-in), wall mossy_stone_brick_wall (stand-in), trapdoor exposed_copper_trapdoor (stand-in), fence warped_fence (stand-in), button stone_button (stand-in)
Roof: smooth_stone
stairs andesite_stairs (stand-in), slab smooth_stone_slab, wall andesite_wall (stand-in), trapdoor cherry_trapdoor (stand-in), fence cherry_fence (stand-in), button stone_button (stand-in)
Plinth: polished_deepslate
stairs polished_deepslate_stairs, slab polished_deepslate_slab, wall polished_deepslate_wall, trapdoor warped_trapdoor (stand-in), fence warped_fence (stand-in), button polished_blackstone_button (stand-in)
Accent: oak_planks
stairs oak_stairs, slab oak_slab, wall mud_brick_wall (stand-in), trapdoor oak_trapdoor, fence oak_fence, button oak_button