Crimson citadel palette
Nether bricks, crimson wood and magma, for a fortress over lava.
Shapes
What each material has. A missing shape gets the closest material that has it, marked as a stand-in.
WorldEdit patterns
Select the area a role covers, then set it. The fill's percentages are weights: WorldEdit scatters the blocks in that ratio.
Fill
//set 70%nether_bricks,30%red_nether_bricksFrame
//set stripped_crimson_stemRoof
//set crimson_planksPlinth
//set polished_blackstoneAccent
//set magma_blockBlock list
Every role with the shapes to gather, stand-ins marked, ready to paste in a note or a build channel.
Fill: 70% nether_bricks, 30% red_nether_bricks
stairs nether_brick_stairs, slab nether_brick_slab, wall nether_brick_wall, trapdoor dark_oak_trapdoor (stand-in), fence nether_brick_fence, button polished_blackstone_button (stand-in)
Frame: stripped_crimson_stem
stairs crimson_stairs, slab crimson_slab, wall cinnabar_wall (stand-in), trapdoor crimson_trapdoor, fence crimson_fence, button crimson_button
Roof: crimson_planks
stairs crimson_stairs, slab crimson_slab, wall cinnabar_wall (stand-in), trapdoor crimson_trapdoor, fence crimson_fence, button crimson_button
Plinth: polished_blackstone
stairs polished_blackstone_stairs, slab polished_blackstone_slab, wall polished_blackstone_wall, trapdoor crimson_trapdoor (stand-in), fence nether_brick_fence (stand-in), button polished_blackstone_button
Accent: magma_block
stairs acacia_stairs (stand-in), slab acacia_slab (stand-in), wall red_sandstone_wall (stand-in), trapdoor acacia_trapdoor (stand-in), fence acacia_fence (stand-in), button acacia_button (stand-in)